Gaming Market
Last updated: Jun 21, 2026 11:51 PM
Weekly view of gaming public markets and Polymarket video-game questions. Data refreshes after US market close.
Pure-play basket covered: Electronic Arts (EA), Take-Two Interactive (TTWO), AppLovin (APP), Unity (U), Roblox (RBLX), NetEase (NTES), Sea Limited (Garena) (SE)
Pure-play gaming company basket (not broad conglomerates).
Activision Blizzard is excluded because Microsoft completed its acquisition on October 13, 2023.
Global Gaming Market Cap Leaders
USD-normalized market caps across US, Chinese, Japanese, and Korean companies, with week-over-week market cap change.
Total leaders: $1.00T | 1W: -$16.36B (-1.61%) | 26W: -$326.19B (-24.58%) | 52W: -$97.86B (-8.91%)
| Global Gaming Market Cap Leaders (USD) | ||||||
| Company | Rank | Market Cap | 1W Δ Cap | 1W Δ % | 26W Δ % | 52W Δ % |
|---|---|---|---|---|---|---|
| China | ||||||
| Tencent | 1 | $506.31B | -$22.31B | -4.22% | -27.53% | -11.64% |
| NetEase | 3 | $77.74B | -$2.95B | -3.65% | -10.85% | -4.63% |
| Bilibili | 12 | $7.17B | +$1.15B | +19.14% | -15.51% | +6.81% |
| United States | ||||||
| AppLovin | 2 | $157.79B | -$1.45B | -0.91% | -29.65% | +53.88% |
| Electronic Arts | 4 | $50.69B | -$243.23M | -0.48% | -0.62% | +31.43% |
| Take-Two Interactive | 6 | $44.43B | +$4.28B | +10.66% | -3.74% | -0.96% |
| Roblox | 7 | $36.89B | +$6.23B | +20.31% | -32.99% | -46.92% |
| Japan | ||||||
| Nintendo | 5 | $50.51B | -$242.72M | -0.48% | -29.58% | -42.87% |
| Konami | 8 | $14.63B | -$1.28B | -8.07% | -17.63% | -19.97% |
| Bandai Namco | 9 | $14.26B | -$11.92M | -0.08% | -13.28% | -26.94% |
| Nexon | 10 | $10.90B | +$127.29M | +1.18% | -40.52% | -20.58% |
| Capcom | 11 | $7.28B | +$36.26M | +0.50% | -18.26% | -40.16% |
| Square Enix | 14 | $5.45B | -$25.68M | -0.47% | -12.51% | -28.78% |
| Sega Sammy | 16 | $2.65B | -$28.88M | -1.08% | -11.99% | -40.46% |
| Korea | ||||||
| Krafton | 13 | $7.12B | +$147.46M | +2.11% | -1.40% | -30.51% |
| NCSoft | 15 | $3.53B | +$197.39M | +5.93% | +40.32% | +43.35% |
| Netmarble | 17 | $2.19B | -$16.08M | -0.73% | -16.36% | -30.51% |
| Shift Up | 18 | $1.26B | +$37.95M | +3.10% | -10.12% | -32.86% |
Polymarket Video-Game Questions
Active video-game markets with current probability, one-week price change, and liquidity/volume metrics.
| Polymarket: Video-Game Questions | ||||||
| Question | Outcome | Probability | 1W Δ (pp) | Liquidity (staked) | 7D Volume | Resolution |
|---|---|---|---|---|---|---|
| Will FEARX win the LCK 2026 season playoffs? | Yes | 1.7% | +0.05pp | $14,447 | $0 | 2026-12-31 |
| Will Dplus win the LCK 2026 season playoffs? | Yes | 2.1% | +0.80pp | $9,734 | $333 | 2026-12-31 |
| Will KT Rolster win the LCK 2026 season playoffs? | Yes | 1.8% | -2.15pp | $4,312 | $344 | 2026-12-31 |
| Will T1 win the LCK 2026 season playoffs? | Yes | 28.5% | +5.00pp | $2,948 | $1,547 | 2026-12-31 |
| GTA 6 launch postponed again? | Yes | 14.0% | -7.50pp | $14,671 | $28,167 | 2026-11-19 |
| Will Bilibili Gaming win the LPL 2026 season? | Yes | 56.0% | -6.50pp | $1,069 | $2,106 | 2026-12-31 |
| Epic Games IPO before 2027? | Yes | 10.2% | -1.70pp | $1,946 | $0 | 2026-12-31 |
| Will Ubisoft announce bankruptcy by June 30? | Yes | 0.2% | -1.90pp | $3,919 | $0 | 2026-06-30 |