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GEC BONUS EP: What's up at GDC 2026?

March 18, 2026

Takes so hot that they were recorded late at night after a long day on the GDC floor, and a couple of whiskeys.

Phillip Black, Eric Guan, and Christopher Kaczmarczyk-Smith unpack what actually mattered at GDC 2026, and what didn't.

We discuss:

  • A sharper critique of industry thinking
  • Too many taxonomy talks, not enough opinions
  • Why game talks should behave more like economics seminars
  • AI's role on the show floor and conference
  • Shift from generative art hype to code generation and workflows
  • Why survey data understates actual usage and masks revealed preferences
  • AI present but muted, Web3 effectively gone
  • The collapse of production costs and what replaces them
  • Near-zero fixed costs leading to infinite content supply
  • Discovery, marketing, and CAC as the new binding constraints
  • Why incumbents may strengthen, not weaken
  • Ad spend and distribution advantages widening the moat

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